Tuesday, March 8, 2011
Photoshop : Blending Shading
It is easy, but necessary, it is very important to understand how to use blending modes ...
Looking at the level of your Photoshop window (if the toolbar is not> windows> layers) (If you do not know what the level is not the question here is too important for me to explain) this window, there are some things that influence interactions with the layers below the layer, we are interested in the opacity and blend mode.
Opacity should be obvious, but do not forget that it can not control how powerful blending mode to use it for sure, if you do not like the effect, because it is overloaded.
Blend Mode is not difficult to use, has plenty to choose from, and all have a significant impact on the top level of the drop-down window when you click on the text to select it, then just use the arrow keys or the scroll wheel to control any combination of one chance after another, I wont tell them why not just easy to get used to, and watched them.
Do not forget to use blending modes.
Gradients are easy but can be effective, here is a small few things that you can do with them.
(note grad is related to gradual so for people who don't know what a gradient is it is a gradual switch between hues, saturations, opacitys, and shades (if you don't know those terms look them up on wikipedia)
OK, in photoshop, click on your paint bucket then wait for the little tool change box to appear and select the gradient tool, now in the tool bar at the top, click on the current gradient to bring up the gradient editor.
there are a few gradients to select, just select pure black to pure white, then notice the long bar showing the gradient, here is where you can edit the gradient, along the top of the bar the markers tell you the opacity (100% = black, 0% = white) and along the bottom hue/shade/saturation.
now if you double click a marker you can change it's value, and if you click along the bottom/top of the bar you can add more markers, now just after this it gets useful, if you select any marker you can see a small dot left and/or right will appear, between it and the next marker, just click and drag this and you can change the bias of how the gradient changes.
other useful things are that the markers attributes are pointed out below or above them, such as primarily the location in a % form, just edit this directly if you want something mathematically aligned.
OK back to the layer window, double click any layer (apart from background layer) and the styles editor pops up, this will be more obvious if there is something on the layer, so paint some random lines or make a square or something (just don't fill the whole thing as it will mess up the stroke effect)
Now, this is maliciously overused by people who have no real idea what they are doing, if you use this, be subtle or effective, use it's dynamic properties to your benefit but don't overkill.
Effects that are good for shading purposes here are bevel, satin, outer/inner glow/shadow/drop shadow, gradient overlay and pattern overlay. (I'll talk more about pattens when we do pixel shading)
there really isn't much i can teach you on these effects, apart from avoid over doing them, avoid bevel, avoid drop shadow, and practice all of them often.
Dithering -- look it up before we continue.
www.gas13.ru -- the expert on pixel art.
Info from this source
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