Tuesday, June 23, 2009

Five basics of shading

Above about five basics of shading.

You can work with a basic palette of only 5 shades.
Tone1 1. This is the lightest part of an object where the light falls directly on to it. This is the actual paper and must not be drawn on, lighter greys should be blended gently towards it using a clean tortillon.
Tone2 2. This is our reflected light and is seen around the edge of an object as light reflects from surrounding surfaces such as clothing. It makes an object appear solid as it informs us that there is another, darker side to it.
Tone3 3. Mid grey, the tone that represents the actual colour of the object without the effects of either direct light or shadow. Remember, although this is a basic five tone system, the gentle gradation between shades will actually be producing millions.
Tone4 4. This represents the shadowed side of an object as it recedes from the light. For example, if light is from the right... the left side of the object would be this shade. It would lighten gently towards the light and darken as it moved away.
Tone5 5. The darkest tone is as near to black as you can get, this is your darkest shade and represents the cast shadows. This shadow is darkest where objects meet surfaces and lightens as it moves away from the object. Don't try to achieve this tone in one application, build it up in layers.

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